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School Innovation Development Project for Experiential Learning

Help students move beyond theory with a structured innovation project built around hands-on making, problem-solving, and real-world application. Maker's Asylum supports schools with experiential learning programs that blend design, engineering, and creativity, giving learners meaningful exposure to prototyping, collaboration, and portfolio-building through guided mentorship and project-based outcomes.

Students building prototypes in a school innovation program

Our School Innovation Development Project Services

Hands-on experiential learning programs designed to help schools build innovation, making, and applied STEM capabilities.

Innovation School

A selective hybrid pre-engineering program for teens that combines mentorship, hardware kits, self-paced learning, and immersive making to build strong portfolios through real-world projects in electronics, IoT, robotics, and design.

Maker Immersion

A short-format experiential STEAM program for schools that blends skill training, field exposure, collaborative challenges, and creative exploration to help students learn by building, testing, and presenting practical solutions.

Maker Skills

Modular hands-on courses in woodworking, CAD, electronics, digital fabrication, and related disciplines that schools can use to strengthen applied learning through flexible, project-based skill development.

Digital Fabrication

Programs in laser cutting, 3D printing, and CAD help students understand rapid prototyping workflows while turning ideas into physical models and functional products through guided experimentation.

Electronics & IoT

Students explore circuits, sensors, microcontrollers, and connected systems through practical builds that develop technical confidence and introduce engineering thinking in an accessible, engaging format.

Emerging Tech Projects

Specialized modules such as drone engineering and virtual reality expose learners to future-focused technologies while reinforcing design thinking, teamwork, and hands-on problem solving.

Mentor guiding students through a prototype development process

How School Innovation Projects Take Shape

Understand School Learning Goals

We begin by understanding your school's academic priorities, student age groups, and experiential learning objectives. This helps shape a project pathway that aligns with classroom outcomes, enrichment goals, and the level of hands-on exposure your learners need.

Design The Program Structure

Deliver Guided Skill Building

Prototype Real Project Ideas

Showcase Outcomes And Next Steps

Learning By Making

Student Impact

Real outcomes from hands-on programs that help students build confidence, skills, and future-ready portfolios.

"Surrounded by so many talented and creative entrepreneurs, I was inspired to turn an idea into a product. This led to the birth of our prototype mobile app, Bougebeta."

Nakul Khambati
Nakul Khambati
The Maker's Asylum Difference

Why Choose Maker's Asylum?

Schools partner with us for credible, hands-on innovation learning built on real making experience.

Pioneering Roots

Established in 2013 as India's first community makerspace with deep experience in hands-on STEAM education.

Real-World Making

Students learn through prototyping, testing, and building, not just theory, worksheets, or passive demonstrations.

Global Exposure

Programs connect learners to a community spanning 50+ cities and 40+ countries.

Portfolio Outcomes

Project documentation and tangible builds help students create meaningful work for future academic pathways.

Meet The Maker's Asylum Team

Experienced makers, mentors, and education builders.

Portrait of Anool Mahidharia, Co-Founder and Chief Maker at Maker's Asylum

Anool Mahidharia

Co-Founder & Chief Maker

Anool Mahidharia is the Co-Founder and Chief Maker at Maker's Asylum, India's pioneering community makerspace established in 2013. A hardware genius with a deep passion for open-source technology, Anool has been instrumental in shaping the technical foundation of the organization. He brings hands-on expertise in hardware development and open-source design philosophy, helping learners across India and globally build real-world solutions. Anool embodies the 'Make, Break, Create' culture that defines Maker's Asylum, mentoring students and makers in STEAM disciplines. His dedication to accessible, collaborative innovation has helped grow the community to over 400 students spanning 40+ countries, empowering the next generation of confident, curious problem-solvers.

Portrait of Vaibhav Chhabra, Founder and Chief Breaker at Maker's Asylum

Vaibhav Chhabra

Founder & Chief Breaker

Vaibhav Chhabra is the Founder and Chief Breaker of Maker's Asylum, India's first community makerspace, which he established in 2013 as a DIY space for people to share tools and make things. A Mechanical Engineer who transformed into a carpenter and educator, Vaibhav's journey reflects the very spirit of hands-on, fearless experimentation. He has led the organization through remarkable milestones, including the delivery of over one million face shields in just 49 days during the COVID-19 pandemic. Vaibhav champions purpose-driven making and collaborative learning, growing Maker's Asylum from a grassroots initiative into a globally recognized innovation education platform serving students across 50+ cities and 40+ countries.

Portrait of Richa Shrivastava, Director and Chief Creator at Maker's Asylum

Richa Shrivastava

Director & Chief Creator

Richa Shrivastava serves as Director and Chief Creator at Maker's Asylum, where she leads brand development, strategic partnerships, and operational execution. A vital force behind the organization's growth, Richa ensures that the Maker's Asylum mission — Learning By Making — is communicated powerfully and delivered consistently across all touchpoints. Her expertise in brand strategy and partnership building has helped forge collaborations with universities, NGOs, schools, and makerspaces across India and around the world. Richa's commitment to purposeful execution supports the organization's expansion from a small DIY community into a comprehensive STEAM education ecosystem reaching students across 40+ countries and 50+ cities.

Portrait of Harshan Nair, Global Outreach Manager at Maker's Asylum

Harshan Nair

Global Outreach Manager

Harshan Nair is the Global Outreach Manager at Maker's Asylum, specializing in university admissions, travel, hospitality, and student engagement. Known for being a patient listener and empathetic communicator, Harshan plays a key role in connecting prospective students and global partners with the right programs at Maker's Asylum. His expertise in outreach supports the organization's mission to expand its alumni network — currently spanning 40+ countries — and to ensure that every individual who engages with Maker's Asylum finds a welcoming, supportive pathway into the maker community. Harshan's dedication to relationship-building strengthens the organization's global reach and impact in STEAM education.

Portrait of Dakshat Patil, Maker and Space Manager at Maker's Asylum

Dakshat Patil

Maker & Space Man

Dakshat Patil is a Maker and Space Manager at Maker's Asylum, responsible for inventory management, design, production, and hands-on making at the makerspace. As a core member of the operational team, Dakshat ensures that the physical environment — with its diverse labs and equipment — runs efficiently and supports the creative and educational needs of the community. His deep involvement in the making process reflects the organization's core value of hands-on learning and fearless experimentation. Dakshat's behind-the-scenes dedication keeps the makerspace functioning as a vibrant, well-equipped hub where students and makers can prototype ideas and bring innovative solutions to life.

Portrait of Sovan Dhal, Content Producer at Maker's Asylum

Sovan Dhal

Content Production

Sovan Dhal serves as Content Producer at Maker's Asylum, bringing a unique blend of engineering knowledge, woodworking craftsmanship, and a passion for learning to his role. An avid learner who transitioned into content production, Sovan captures and communicates the spirit of making — documenting projects, processes, and stories that inspire the broader maker community. His engineering background gives him a strong understanding of the technical aspects of makerspace activities, while his hands-on experience ensures authenticity in every piece of content created. Sovan's work plays an essential role in showcasing Maker's Asylum's impact and spreading its 'Make, Break, Create' philosophy to audiences across India and globally.

Portrait of Simran Jaiswal, Outreach Manager at Maker's Asylum

Simran Jaiswal

Outreach Manager

Simran Jaiswal is the Outreach Manager at Maker's Asylum, a passionate sales professional dedicated to connecting students, schools, and organizations with the transformative learning experiences the makerspace offers. With a drive-focused approach — Eat, Sleep, Sell, Repeat — Simran brings energy and commitment to every interaction, ensuring that more learners across India discover the power of hands-on STEAM education. Beyond her professional excellence, Simran is a proud dog mom who brings warmth and personality to the Maker's Asylum team. Her efforts in outreach and sales are essential to growing the community and advancing the organization's mission of empowering innovation through making.

Portrait of Adishi Goenka, Partnerships and Business Development at Maker's Asylum

Adishi Goenka

Partnerships and Business Dev

Adishi Goenka leads Partnerships and Business Development at Maker's Asylum, bringing specialized expertise in collaboration and strategic partnership building. She plays a pivotal role in expanding the organization's network of universities, schools, NGOs, development organizations, and corporate partners both within India and internationally. Adishi's work directly supports Maker's Asylum's mission of fostering innovation through purpose-based learning by creating meaningful alliances that open doors for students and makers alike. Her dedication to collaboration over competition — a core value of the organization — ensures that Maker's Asylum continues to grow as a globally connected, community-driven hub for STEAM education and hands-on innovation.

Frequently Asked Questions

What is a school innovation development project for experiential learning?

A school innovation development project is a structured, hands-on learning initiative that helps students solve problems by designing, building, testing, and presenting real projects. Instead of relying only on theory, students engage with tools, materials, and guided mentorship across areas like electronics, design, fabrication, and STEAM. The result is deeper understanding, stronger collaboration, and practical portfolio-ready outcomes.

Which age groups can participate in these experiential learning programs?

What kinds of skills do students learn through the project?

Do students need prior technical experience to join?

How are these programs delivered to schools?

What outcomes can schools expect from an innovation project?

Can the program be customized for our curriculum or school objectives?

How long does a school experiential learning project usually take?

Still Exploring The Right Format?

Talk with our team about goals, timelines, and student fit.

Featured & Trusted

Awards and Recognition

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Red Bull Feature

Recognized by a major global brand.

Vogue India feature recognition badge

Vogue India Feature

Editorial recognition from a leading publication.

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UNDP India Feature

Highlighted by a respected development organization.

Build A Hands-On Learning Program

Share your school's goals, student group, and timeline, and our team will help you explore the right experiential learning format.

Contact Us Today

For immediate assistance, feel free to give us a direct call at +91 90046 86828. You can also send us a quick email at info@makersasylum.com.